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 N.O.M.A.D. TEAMS

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NOMAD
YES, let's join the mix
43%
 43% [ 3 ]
NO, don't want to join
0%
 0% [ 0 ]
MAYBE, no money, can't afford
0%
 0% [ 0 ]
MAYBE, inter-social tournament instead
57%
 57% [ 4 ]
MAYBE, what's NOMAD?
0%
 0% [ 0 ]
Total Votes : 7
 

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ironhide
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PostSubject: N.O.M.A.D. TEAMS   Mon Mar 01, 2010 9:46 am

N.O.M.A.D.



Northern Operations MilSim Airsoft Division is a new league consisting entirely of airsoft teams made up of players from ASA. This is a team league and is open to all teams that meet the requirements. It is the natural progression, turning AirSoft into sport.

  • N.O.M.A.D. plays one game a month with a "round robin" system of each team taking game responsibility.
  • The aim of these games are to progressively advance the level of fun/scenario/milsim games, which is achievable due to the skill levels of the players and teams.
  • This promotes a team style gameplay in the airsoft community and in turn new teams will form.
  • There are developmental/training games run.
  • It isn't always team VS team all the time, there is co-op play and mixed play to keep up the fun.
  • Team Leaders form the board of N.O.M.A.D and decide all matters such as rules and direction. This ensure that NOMAD constantly develops and matures in a direction that is desirable by all those involved.


The Teams
DHD
Templar Bravo
TBA
FTA

as per discussion with chibt last saturday, any reactions? comments? suggestions? please all are welcome, more details to follow, thanks gentlemen....
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kapampangan marksman
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PostSubject: Re: N.O.M.A.D. TEAMS   Mon Mar 01, 2010 9:50 am

lets do it!!!mas madiskarte toh!!! keen si bartonator na isali tayo!
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Commander ugly
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PostSubject: Re: N.O.M.A.D. TEAMS   Wed Mar 03, 2010 8:54 am

keen ako dito sa nomad na to! i think its time to take our sarile to the next level.. at my mga strategy to so its even more fun.. matututo tau lalu dito .. gusto ko to kc my mga strategizz and i think thats what we need to learn.. magandang experience din to pra sa team BEAST.. at sa mga sarile natn!


pero panu yan? nakita ko un mga team pictures lima (5) lang sila? kelangan din ba lima lang saatn ang sasali?? kelangan ba natng mag try outs pra sa team beast? heheheh
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S.W.A.T
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PostSubject: Re: N.O.M.A.D. TEAMS   Thu Mar 04, 2010 10:06 am

Razz d n kaylangan tol pang anim k na hahahhaha joke joke joke Razz
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ironhide
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PostSubject: Re: N.O.M.A.D. TEAMS   Thu Mar 18, 2010 10:15 am

any more comments regarding nomad guys?
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PostSubject: additional information regarding nomad   Thu Mar 18, 2010 10:21 am

Additional info regarding nomad :

Team Entry Requirements.



  • Minimum Manning: 6 Regular playing people, Maximum of 10
  • Player Age: Standard ASA rules apply.
  • Players must be ASA paid and current members.

Team Formations:

Teams are to elect a Team Leader (TL). This is the point of contact for that team and all issues or admin is to be passed from TL to TL. There are no disputes player to player.

It is the team leader's responsibility to ensure their team is up the required standard. Under a TL it is up to that individual team to determine any additional appointments or changes within the team.
Teams will be registered under N.O.M.A.D and only team members registered under their respective teams will be eligible to play. This is to ensure that players are up to the standard of N.O.M.A.D., this is to ensure there are no new or random players on the day. New teams and player additions to team rosters are to be voted on by the board of NOMAD TLs.

Equipment:
The following is a list of required equipment for all players:

  • Standard ASA kit requirements like Goggles.
  • A team uniform of a pattern not used by another NOMAD team. This must be a complete uniform, i.e. Shirt and pant set.
  • Sturdy boots
  • Webbing or similar system to carry your kit
  • Carry at least 1 litre of water

The following is a list of recommended equipment for all players:

  • Radio
  • Pen and paper

Weapons:
Weapons must be of the airsoft variety and have the functions of SAFE and SEMI. Automatic fire on the field is not permitted in accordance with the NZ Arms Act. All weapons are to meet ASA rules in fps.

Any player deemed to be using a weapon that is not suitable or not being used safely is to be reported via TL to that players respective TL. If the issue is not solved then the matter is to be voted on my the board of TLs.

How to apply
If you have a group, meet these requirements, and wish to join, Your team leader is to contact Town_of_Wine via PM to receive the registration form.
You must decide on a uniform not yet used by another team (review the NOMAD page on the ASA website for information on teams)
You must decide on a list of players who will make up your team
At this stage you do not have to buy any kit. If your application is approved then your team will have 3 months to get the minimum required kit before being able to play.
If you have made an application with 10 team members, not all of them have to have all the kit for the team to play. You just have to meet the minimum number of players for a team to play (currently 4) and any player attending the game has to have the required kit.
The NOMAD board will review your application and approve or deny it. If approved then you have three months to get your kit sorted. It is advised that teams refrain from spending money on kit under the assumption they will be accepted. We will not take responsibility for teams that take that gamble.

If you do not follow the rules and standards of NOMAD, you will be removed from the league. Players wanting to participate in NOMAD are required to raise their standards and will not get NOMAD to lower it's standard.
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Commander ugly
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PostSubject: Re: N.O.M.A.D. TEAMS   Thu Mar 18, 2010 12:39 pm

I am keen!!! im keen!! im keen!!!! gusto ko to! pro its up to you kun isasali nyo ko sa team nyo or kun my sasali man.. hehehe
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kapampangan marksman
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PostSubject: Re: N.O.M.A.D. TEAMS   Fri Mar 19, 2010 3:38 am

ala konte lang yata asa members satin ehhh...kailangan na mag bayad to be an asa member dba?
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ironhide
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PostSubject: Re: N.O.M.A.D. TEAMS   Fri Mar 19, 2010 4:13 am

Yup ako mizmo di bayad eh, si sir rushingG lang yata eh,anyway pagusapan natin kung papano Shocked
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Phantom
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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 10:52 am

gumawa na lang tayo ng sarili nating nomad ... gamitin natin yung pattern nila ...
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RushinG.
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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 10:57 am

pwede din. yun yung naiisip ko din last time. pwede tayo gumawa nang tournament system with, say teams of three muna since konti lang tayo.

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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 10:59 am

ito yung FULL details nang NOMAD rules. Please read and comment.

Quote :

Field
Rules N.O.M.A.D


Airsoft is a game of honesty and
integrity. As members of NOMAD you are raising the standard and so must
strive to meet and exceed all standards to improve the games for you and
to set a shining example to others.

As part of ASA, NOMAD
follows all ASA rules as a base standard of safety and conduct. All
NOMAD rules are in addition to normal ASA rules and should any NOMAD
rule come into conflict with any ASA rule, then the ASA rule is to be
followed.

DS have the final say, please take their rulings with
respect as they are there for your safety and to ensure an enjoyable and
fair game. Do not argue with them. If you are confused about a ruling
question them after the game.

N.O.M.A.D reserves the right to
remove or ban from play anyone that acts in a irresponsible or unsafe
fashion. This is to be done via complaint, Team Leader (TL) to Team
Leader.
If the issue is not resolved then N.O.M.A.D TLs will vote on
the matter which may, among other things, result in a player being
removed from the NOMAD roster.

Briefings:
When
the brief time is called all players are to remove weapons and sit in
the area allocated by DS, the brief will be given to the players by the
DS standing at the front.
No weapons are to be at the briefing. And
you are to listen. TL's pay special attention and should consider taking
notes.
Questions must be asked at the end and not during the
briefing.

Rules of engagement:
Follow
all rules outlined at the start of the game. If in doubt ask someone
about the specific game rules.

Hit Rules
-A hit is counted when you or your
equipment is struck by a bb from anyone, including friendly.
-You are
to yell HIT to identify you have been hit.
-When you are hit you are
to sit down with your weapon on your lap and place your hit marker on
your head.

Corpsman
Revive Rule

-Identified by a black armband with white/red
cross.
-Hands must be placed on causality's shoulders
-2 handed 30
second heal time (counted in a 1-1000, 2-1000. 3-1000 manner).
-If
the hands are removed from the shoulders the count must start again.

Bang Rule
-To achieve
a bang kill the player must have a full advantage in which the player
being challenged would be hit first if any attempt was made to fight
back. You must have the complete upper hand.
-The weapon must be in a
stable firing position and aimed at the target.
-Bang kills must be
made when the opponent is unaware of you presence, the contact must be
made under control.
-It is recommended players attempt to eliminate
an opponent from a distance where possible.
- When bang killed, you
must follow the HIT rules.

Contact Kills
- A "Contact Kill" is counted as
a kill that you can touch the opponent undetected. If you are "Contact
Killed" it is considered a silent kill and the opponent is to follow the
hit rule minus yelling HIT.
- Contact kills must be made when the
opponent is unaware of you presence, the contact must be made under
control.
- You may not run at a player and "tag" them, this is not
counted as a contact kill, as it is not done undetected.
NOTE:
Contact kills are what was formally named a "Knife Kill". Rubber knifes
can be used but a hand making contact achieves the same goal.


Equipment:
Real
weapons are Strictly prohibited!
At no time will a real working
firearm be allowed on the field. This will be taken very seriously and
you will be removed from the field.

Eye Protection
Eye
protection is in accordance with ASA rules.

Airsoft Weapons
Must
comply with ASA rules


  • Power levels
    (FPS)

    At anytime a weapon can be spot checked so TL's
    ensure your team is playing by the rules.

    Pistols (at all times)
    350fps
    MAX

    Indoor games
    Limit
    of 350 FPS MAX 0.2g BB's

    Outdoor games (2 classes of weapons)

    • SEG assault
      Limit
      of 450 FPS MAX on 0.2g BB's
      Sniper weapons (single action bolt
      gas/spring) limit of 550 FPS MAX FPS on 0.2g BB's

      SEG Sniper/Marksman
      SEG
      sniper variants will be assessed on a case by case basis. These are to
      be rifles in true marksman form. Examples: SR25/M14 with optics. These
      will fall under the "Sniper weapons FPS" limit of 550 FPS MAX on .2g
      BB's
      Those wishing to use SEG sniper rifles must get NOMAD and ASA
      approval and have it registered under both ASA and NOMAD registers.

      Note:
      GBB Rifles must follow SEG fps rules for indoor and outdoor play. Users
      of gas are required to consider environmental conditions before using
      their weapons as it can not be used as an excuse.
      It is best to
      aim for a lower FPS as these are absolute MAXIMUM.



Magazine/Ammo Rules


  • Real/Lo/Mid Cap Magazines
    These
    are to be used at N.O.M.A.D games, currently there are no ammo limits
    but it is highly recommended that you use the lowest capacity magazine
    for your weapon type. This will add an element of realism and stop
    spamming. This will develop as N.O.M.A.D develops and has a solid
    foundation.

    High Cap
    Magazines

    Not allowed to be used at N.O.M.A.D games*,
    any mag that uses a wheel/motor to wind or a "hopper" system to feed is
    classed as a High cap magazine.

    Exceptions for "Support" weapons
    Weapons
    that may use high cap mags in the form of real high capacity mags (drum
    and box)
    -M249
    -RPK
    -MG36
    These weapons must use the correct
    magazine, Example, you cant stick a 600rd hicap in a RPK, it must be a
    support style drum.
    Limit of 1 support weapon per 5 people. So 2 max
    in a team.


Personal
Equipment



  • Required
    Equipment

    Players must have the following to play
    in a NOMAD game:
    - Team Uniform
    - Sturdy boots/hiking boots
    (no skate/sneaker shoes)
    - Webbing to ensure safe and secure
    movement of equipment
    - All players must carry at least 2L of water
    into a game. (it is recommended 4L for most people) NOMAD games will be
    sometimes strenuous and player safety is paramount.

    Recommended Equipment
    - Radio
    (2Watt min)
    - Field map (will be avail for printing from NOMAD Geo
    section)
    - Pen and paper

* As a measure for
the transfer from normal games to N.O.M.A.D and because of the cost
involved in buying new magazines players may use and carry ONLY ONE
Hi-cap magazine in NOMAD games until they have the correct magazines,
this is for a limited time. Teams are expected to have all the required
kit within 3 months of being accepted.

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Phantom
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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 11:02 am

tayo tayo nalang ... medyo patay na rin lang yung nomad sa asa eh ... wala nang nag-attend ... yung main group (yung C6, mga tunay na sundalo) eh hindi na masyadong naglalaro eh ... kung gagawin natin ito ... kailangan mag bulk-order na rin tayo ng locaps or midcap mags
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RushinG.
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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 11:04 am

haha. no money to buy new gear Razz rather play inter team.

what's the point of joining NOMAD if it's not competitive?

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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 11:06 am

well ... yung locap mags pwede na ... kahit anong camo ok naman ... yung mags lang ang limit natin
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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 11:08 am

sabihin natin x10 low cap OR x5 mid cap OR x1 high cap (non official)

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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 11:15 am

yup ... pwede na rin ... para wala lang ratratan like the last game ... or max 300-350rds any configuration?? unlimited pistol mags??
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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 8:34 pm

yea our own nomad teams sounds good para mabigyan naman nang skill base yung laro naten instead of straight up barilan hehe
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PostSubject: Re: N.O.M.A.D. TEAMS   Sun Mar 21, 2010 9:54 pm

Ok, so what's the verdict?
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PostSubject: Re: N.O.M.A.D. TEAMS   Mon Mar 22, 2010 12:00 am

added a poll at the start of the thread. please vote and let us know what you guys think.

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PostSubject: Re: N.O.M.A.D. TEAMS   Mon Mar 22, 2010 6:20 am

ini-isip ko na tayo tayo na lang ang mag-nomad ... 3-4 per team ... wag na lang natin pa alam sa ASA na may liga tayo ng sarili kasi mahirap maki-nomad sa mga yun, esp yung grupo na Bad Karma and Templar dahil maiinit ang ulo
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PostSubject: Re: N.O.M.A.D. TEAMS   Mon Mar 22, 2010 7:15 am

sir boresight said similar things.

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PostSubject: Re: N.O.M.A.D. TEAMS   Mon Mar 22, 2010 8:51 am

ill say we join nomad.. kc iba din ung sasali tau sa ibang tournament.. im not saying na hinde ako kontento sa mga game na tau tau lang.. pro isipin din natn ung mga matututunan natn sa tournament na un.. isipin natn un experience na makukuha natn dun.. mga game play at strategies na ma aaply natn sarali natn sa pag laru every saturday game natn.. at hinde lang sa saturday game.. kundi sa sarile natn.. it will be a good experience sa mga guys na hinde pa nkaka laru ng real airsoft match/tournament.. lets take it to the next level..

why not subukan lang natn dba? magandang experience to pra sa mga ibang kasama natn.. ok lang din ung mag pa tournament tau.. suggestion ko lang na itry natn tong nomad.. isipin nalng natn un feeling na makiki gera tau sa iba.. ung mga rules na hinde pa natn nagagawa.. ma boboost confiden natn dito.. kung ayaw nyo naman sumali, its up to the team ok lang din sakn.. happy parn tau hehehe
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PostSubject: Re: N.O.M.A.D. TEAMS   Mon Mar 22, 2010 10:06 am

you know guys we can create our own tournaments like in the philly they created their own liga. were filipinos we have the ingenuity to make our own. browse filipino airsoft websites so we can have an idea. anyway we are getting large in numbers. eka nga ni flavier "wee ken du wit" hehehehe... choice brothers! Laughing
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PostSubject: Re: N.O.M.A.D. TEAMS   Mon Mar 22, 2010 10:09 am

wala n ako pambili ng low cap mags mark, di ako makakasali sa nomad game pa utang hehehehe...

share n lng tyo ng ideas on how we can create a good game every time we play game on saturdays. like kung may alam kayo n type of game we can adapt to it.... what you think mga sir? Idea
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